![]() But then she relents, stating that she'll get used to him as a man because she loves him. Soleil at first refuses, saying she can only think of the avatar as the woman she envisioned him as. In the end, the avatar confesses his love to Solei-this is the only instance in the game of your playable character initiating a confession of love-it's otherwise always done by the other character. That way, the avatar can coach her on being more confident. Beautiful women make her weak in the knees, and she is concerned this overwhelming stimulation will make her a worse combatant.īut after public outcry over her drugging, Nintendo changed the storyline for localization rather than give her a magical potion, the avatar gives Soleil a blindfold and tells her to imagine him as a girl. In the original Japanese version, the male avatar gives Soleil-who is very open in her love of cute girls-a drug that makes her see women as men and men as women. There was one romantic arch I found a little hard to swallow: that of Soleil, the subject of the conversion therapy subplot that riled fans up when Fates launched in Japan last year. However, neither marriage will yield children. The relationships with Rhajat and Niles are also treated the same as other in-game relationships, with a confession of love following a lengthy courtship. For a franchise that prides itself on deep character interaction and emphasizing unity on the battlefield and in the bedroom, I hope future games creating a wider, more inclusive set of options. While lacking in freedom of choice, it is a small step in the right direction for the series. However, each one requires player involvement you won't see these characters fostering their own relationships with other fighters. Similarly, if you're playing Conquest, you meet Niles, who will only strike up a queer relationship with a male avatar. If you are playing Birthright, you can meet Hayato's daughter Rhajat, and if your avatar is female you may marry and forge an S-rank bond with her. Fates includes three special circumstances for forging same-sex partnerships. You're given the opportunity to form bonds with your friends, eventually to the point of marriage-though the circumstances are predominantly heterosexual with two exceptions. ![]() I didn't realize the impact of my indecision until it was too late, as I was staring at a Support screen full of blinking "TALK!" icons, a screaming horde of men wanting to marry me, while the women in my retinue remained single and without much combat support. And when things got too real with him, I moved on to Subaki. And I turned my lusty eyes on my birth brother Takumi instead-who is actually not related to your avatar character, but I'll let you figure that out on your own. I backed away, not ready to make the commitment. I'm demanding.īut when Silas and I reached the point where we could have forged an S-rank bond-allowing us to marry and become a tour de force in combat when adjacent on Fire Emblem's familiar grid maps-I balked. I'm not immune to the charms of cute anime boys, and I would prioritize them: Subaki, Ryoma, Kaden, Silas.Īlways Silas, if he was available, and sometimes when he wasn't. There's just something sexy about being able to retire from the battlefield and head into your private quarters, with your supporters lined up for a moment alone with you. This is probably why I took so quickly to Fire Emblem Fates' system of relationship-building and romantic interludes. The real question isn't who to fight with.if you catch my drift. I wouldn't say I'm flirty-but I do think having people whom you mutually trust and love is what makes life worth living. I've always been affectionate-I would rather hug than handshake and I warm up to others quickly. You've given serious thought to at least one character in this game. The added flair in bringing people into your bedroom also gives ample room for you to project their own desires, to use your imagination to take things a step further. ![]() Bedding down is a tactical move, and while that seems like a cold way to put it, that's exactly what it is. Sure, the relationship building is only half the battle, but it's the foundation on which your combat strategy rests pair people up and you will deal extra damage, heal, and crunch through maps more efficiently, not to mention produce offspring with high stats and powerful attacks. It's rare we get to see a game so open and honest about the need for romance in our lives as Fire Emblem Fates. Warning: This feature contains some story spoilers for Fire Emblem Fates: Birthright, Conquest, and Revelation. ![]()
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